Games

Scraps

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Windows/Mac/Linux. Released to Early Access in 2015 and completed in 2020.

Scraps was a vehicle combat game where you built a vehicle from parts, and where success lay just as much in designing a well-crafted vehicle as in your combat skills. It was about competitive creativity, and having fun while making horrible design decisions.

29 Leagues

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Web/Windows/Mac/Linux. 2014.

I made 29 Leagues for Ludum Dare 29, which had the theme “Beneath The Surface.” Ludum Dare is a freeform event where entrants try to complete a game (including art, audio etc) from scratch solo within 48 hours. 29 Leagues is a submarine dive game – simple, nothing revolutionary, but complete.

Skylight

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Windows/Mac. 2012.

Skylight was a simple first-person platform jumping game with procedurally generated music, where you played as a robot trying to get home. As you progressed, the platforms got further apart, the sky got darker, and the music got more intense.